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What would be a good way to do giant enemies similar to Shadow of the Colossus?

The player will have to be able to stay between enemy legs and climb the enemy, so a character controller won't work. I only really know how to do collision with CharacterController.Move. What other ways are there to do collisions? I'll probably need multiple colliders to do this. Some will be used for damage and some will be used for climbing. I'll probably need a mesh collider as well for overall collision. Video of the boss can be seen here. https://www.youtube.com/watch?v=qr0W6K82GPY

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